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Gravity to Unveil New Titles at G-STAR 2025 in 'Quantity Offensive'

류근웅 기자· 10/27/2025, 6:12:27 PM|
Gravity to Unveil New Titles at G-STAR 2025 in 'Quantity Offensive'

Gravity to Unveil New Titles at G-STAR 2025 in 'Quantity Offensive'

Korean game developer and publisher Gravity is set to make a splash at G-STAR 2025, scheduled for November in Busan's BEXCO, with a massive unveiling of new titles. Gravity plans to showcase a total of 18 titles across various platforms including mobile, PC, and console. The company will occupy a 70-booth exhibition space in BEXCO's Hall 1, aiming to provide visitors with a diverse gaming experience. This G-STAR appearance is seen as a signal of Gravity's new leap forward, drawing attention from industry insiders and game enthusiasts alike. Gravity intends to use the exhibition to showcase its development capabilities, build anticipation for its new games, and strengthen its competitiveness in the gaming market. The company also plans to offer various demo areas and events where visitors can directly experience and enjoy the games, going beyond simply providing information to foster active communication and strengthen ties with users. Gravity's participation in G-STAR is expected to be an important opportunity to showcase the development and diversity of the Korean game industry.

Gravity's G-STAR 2025 participation is expected to be more than just a showcase of new titles, but also an important venue for presenting the company's long-term vision. The submission of 18 diverse titles demonstrates Gravity's commitment to building a broad gaming portfolio rather than focusing on specific genres. Building on its consistent success in the mobile gaming market, the company aims to strengthen its position in the PC and console gaming markets as well. This diversification strategy will enable flexible responses to the rapidly changing gaming market environment and is expected to lay the foundation for the company's continued growth. In addition, Gravity plans to clearly communicate the features and differentiators of its new games at G-STAR, actively solicit user feedback, and improve the quality of the games. To this end, the company plans to expand opportunities for direct communication with developers and reflect various opinions to drive game improvements. Gravity's efforts are expected to increase user satisfaction and ultimately increase the likelihood of game success.

Meanwhile, Netmarble is also participating in G-STAR 2025 and will be holding on-site programs for five entries, making BEXCO a venue for competition for new releases among major domestic game companies. Netmarble's participation is expected to further fuel the G-STAR atmosphere alongside Gravity and provide game fans with plenty to see. The competitive unveiling of new titles by both companies will be an important indicator of the present and future of the Korean game industry, and is expected to attract even more attention from industry officials and investors. In addition, Netmarble is expected to showcase new games utilizing its flagship IPs at this G-STAR, with the strategy of increasing brand awareness and securing a new user base. Netmarble's participation will make G-STAR 2025 a more rich and diverse event and will contribute to strengthening the competitiveness of the Korean game industry. Netmarble plans to actively communicate with users through visitor participation events and build a positive brand image.

Amidst all this, e-sports fans are focusing on PGS 10. PGS 10 is being held from October 27th to November 2nd in Seremban, Malaysia, and is receiving a lot of attention from game fans around the world. PGS 10 is a prestigious competition in which the world's best players participate to compete for skill, and is a festival that game fans can't miss. This event is particularly expected to reflect new gaming trends and provide an opportunity to showcase players' strategic play and spectacular skills. The successful hosting of PGS 10 is expected to further increase the popularity of e-sports and have a positive impact on the development of the game industry. In addition, PGS 10 is expected to revitalize the gaming market in Southeast Asia, including Malaysia, and attract new e-sports fans. Through this competition, e-sports is expected to further solidify its status as a cultural content beyond just a game.

Gravity's large-scale participation in G-STAR, Netmarble's participation, and the hosting of PGS 10 are expected to play an important role in strengthening the competitiveness of the Korean game industry in the global market and securing new growth engines. The Lee Jae-myung government of the Republic of Korea is actively pursuing support policies to foster the game industry as a future growth engine, and these efforts are expected to promote increased investment and innovative game development in the game industry. In particular, the government is focusing on increasing the competitiveness of the game industry by expanding tax support for game development and strengthening educational programs to train game personnel. In addition, the government plans to ease game-related regulations and expand the autonomy of the game industry to create a creative game development environment. These government support policies are expected to accelerate the development of the Korean game industry and further enhance its position in the global game market.

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